This game is pretty decent, the level design is pretty good and the visuals are nice. The physics also work pretty well.. However, I'm rating 3 stars because of a pretty noticeable problem that is completely hindering my progress and thus is making the game less enjoyable.
The bomb limit and the moving enemies together creates a big problem. The fact that the enemies move means that even when I make a challenging shot, get the coin, and get the bomb where I want it to be, the enemy merely walks to the left right before my bomb explodes and I have to make the shot again. Normally this wouldn't be a big deal, but since I only get around 5 or 6 bombs, that makes it a problem, since the enemy walking patterns vary. I've had them walk into the bomb and stay against it for a few seconds before just turning around and moving out of the explosion range, which can basically ruin my progress on a level.
This issue is really prevalent on the first ghost house level. The moving platform requires me to time for the platform in order to get the bomb where I want it to be. But the enemy platforms have spacing for the boo and the dry bones to walk away from my bomb. So when I finally arc it over to the dry bones, he walks away and I have to do it again. There's a 6 bomb limit, and it would take a minimum of three shots to get everything else in the level, meaning that I only have 3 shots left to perfectly get it over the moving platform and hope that he doesn't walk away. Getting the coin there is no easy feat either.
It's also a little harder to be accurate because you have a straight line with a power gauge. This makes it more difficult for me to properly angle my shots, since I have no arc indication. What I think might be good to arc the thing is usually either too strong or too weak. And bringing it back to the ghost house, there is a variety of different shots at varying angles and strengths that I have to make in the level, so I have to constantly switch. This wouldn't be too much of a problem, because I could just fire a test shot to see if I got the arc right, but again, the bomb limit makes it bad for me to do that.
It's pretty challenging, but with the aiming system, bomb limit, and such, most of the difficulty results in you having to fail at the level multiple times and memorizing how to aim specifically since the aiming is rather difficult, rather than just playing the game. It has potential, but falls short because of a few issues working together to make the game A LOT more difficult and thus less fun.